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What is the path of OAT file in Android 5.0


What is the path of OAT file in Android 5.0

By : user2956643
Date : November 22 2020, 10:56 AM
will be helpful for those in need Android 5.0 uses dex2oat to convert dex file to oat file when app installing.But in can only find boot.oat on my phone,where is the exactly path of convrted oat file?I want to have one for investigation. , Actually I find the answer by the doc below.
code :
Dex2oat     
–   Ex: 
/system/bin/dex2oat --zip-fd=6 --zip-location=/system/app/
Email.apk --oat-fd=7 --oat-location=/data/dalvik-cache/
system@app@Email.apk@classes.dex --profile-file=/data/
dalvik-cache/profiles/com.android.email
Result  OAT file    will    be  placed  in  /data/dalvikcache


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how to convert string to file path(sdcard path)? android

how to convert string to file path(sdcard path)? android


By : Josh Talbot
Date : March 29 2020, 07:55 AM
Does that help i parsed my xml file successfully using sax parser.my doubt is how to convert string to file path. i have 3 spinner the 1st spinner show my parent node string value and 2nd spinner show child node name tag value and 3rd spinner show path tag value. this is my xml file link pls see this link = http://paste.org/42924
code :
 GridView sdcardImages = (GridView) findViewById(R.id.sdcard);
 sdcardImages.setAdapter(new ImageAdapter(this));
public class ImageAdapter extends BaseAdapter {
    private Context mContext;

    public ImageAdapter(Context c) {
        mContext = c;
    }

    public int getCount() {
        return path_List.length;
    }

    public Object getItem(int position) {
            return null;
    }

    public long getItemId(int position) {
        return 0;
    }
public View getView(int position, View convertView, ViewGroup parent) {
        ImageView imageView;
        if (convertView == null) {  // if it's not recycled, initialize some attributes
            imageView = new ImageView(mContext);
            imageView.setLayoutParams(new GridView.LayoutParams(85, 85));
            imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
            imageView.setPadding(8, 8, 8, 8);
        } else {
            imageView = (ImageView) convertView;
        }
for (int i=0;i<path_List.size();i++){
Bitmap bitmap = BitmapFactory.decodeFile(path_List);

        imageView.setImageBitmap(bitmap);
        return imageView;
}


    }
Android Picking Sound File Path - Full Path Not Returned

Android Picking Sound File Path - Full Path Not Returned


By : Confused
Date : March 29 2020, 07:55 AM
wish help you to fix your issue
I need to get the full path back as I then want to use it to play the file.
Android SDK File path and JAVA path not be set but we already give the right path

Android SDK File path and JAVA path not be set but we already give the right path


By : Richard Wilde
Date : March 29 2020, 07:55 AM
should help you out Double check you set your java path to a JDK not a JRE.
Ensure that your Android SDK path is correct as well.
Android: Get path of a text file from URI brings a weird path

Android: Get path of a text file from URI brings a weird path


By : Éva Nagy
Date : March 29 2020, 07:55 AM
like below fixes the issue You should look at filePath.toString() and realise that it is not a file path but an uri with a content scheme. Use the content scheme instead of a file path.
1EEB-0A13 is the USB identifier for your SD card. Put in a different card and see that this identifier changes.
How to get path of font file from asset folder and how to use that path to set SKTypeface in xamarin android?

How to get path of font file from asset folder and how to use that path to set SKTypeface in xamarin android?


By : Fanwd
Date : March 29 2020, 07:55 AM
hope this fix your issue You typically don't use the path for the android assets as they are located inside the app package. Rather you get a stream and load that - however asset streams are not seekable, so they have to be copied first:
code :
SKTypeface typeface;
using (var asset = Assets.Open("Fonts/CONSOLA.TTF"))
{
    var fontStream = new MemoryStream();
    asset.CopyTo(fontStream);
    fontStream.Flush();
    fontStream.Position = 0;
    typeface = SKTypeface.FromStream(fontStream);
}

...
paint.Typeface = typeface;
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