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Play sound in while app in background


Play sound in while app in background

By : user2956044
Date : November 22 2020, 10:48 AM
Hope that helps Trying to get a sound to play while the app is in the background. My code plays sound correctly if I start the sound in the following method. By background I mean when the phone screen is off (i.e. like when you have it in your pocket). , The solution is this
code :
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];


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Play audio or sound while the app is in the background

Play audio or sound while the app is in the background


By : 남궁원
Date : March 29 2020, 07:55 AM
Hope this helps I still don't get why, but I manage it to work.
What I had to do was to play the music(silent sound) for a little way while the app is active and then pause it.
Sound doesnt play when object collides with collider/ How to play sound and change scene at the same time - unity

Sound doesnt play when object collides with collider/ How to play sound and change scene at the same time - unity


By : Batool Rababa'ah
Date : March 29 2020, 07:55 AM
will be helpful for those in need I solved it. I was trying to load a new level and playing sound at the same time so i just had to add some time seperating with co- routine. now my script looks like this and works. Hope i help someone out.
code :
void OnCollisionEnter2D(Collision2D coll){
    if (coll.gameObject.tag == "Enemy") {
        GetComponent<AudioSource> ().Play ();
        StartCoroutine (MyLoadLevel(0.5f , 1));
    }
}

IEnumerator MyLoadLevel(float delay, int level)
{
    yield return new WaitForSeconds(delay);
    Application.LoadLevel("win");
}
Java Sound. Temporarily mute background music and play a sound

Java Sound. Temporarily mute background music and play a sound


By : 赵伟东
Date : March 29 2020, 07:55 AM
will be helpful for those in need It is pretty easy to make a Java app that exposes little more than a button that plays a given sound cue, or even a set of buttons for different cues.
You would presumably leave the application running, waiting for the right time to press the button, in order to get a near-instantaneous response. I'd use the Swing library to make the button and javax.sound.sampled.Clip to hold the sound in memory and play it on command. However, there are maybe even easier audio objects to do this, since you really don't need to do anything but play the cue at full volume. Also, JavaFX is starting to be used for gui buttons.
IOS: Play sound while app in background

IOS: Play sound while app in background


By : Oliver
Date : March 29 2020, 07:55 AM
around this issue In addition to having background mode audio in your Info.plist you need to set the shared audio session to the correct mode for your app and activate it just before playing your sound in the background:
how to play sound Over background music

how to play sound Over background music


By : BettermanZ
Date : March 29 2020, 07:55 AM
wish of those help I have an application that has single activity and I know How to play a background music using the Media player. As I have only one activity so I think I really do not need to play this music in the service. so I have little confusion so this is what I want. , You can use Service with MediaPlayer
Service class -
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