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Building ogre for android ndk10


Building ogre for android ndk10

By : user2955915
Date : November 22 2020, 10:48 AM
should help you out I encountered the same error... Google removed __srget starting from NDKr10c (check their official site in other fixed bugs). Download r10b and below and it should work.
code :


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#include <CEGUI/RendererModules/Ogre/CEGUIOgreRenderer.h> doesn't include ogre headers correctly

#include <CEGUI/RendererModules/Ogre/CEGUIOgreRenderer.h> doesn't include ogre headers correctly


By : user2396964
Date : March 29 2020, 07:55 AM
may help you . Using Ubuntu 10.10 I have compiled and installed the latest Ogre and CEGUI libraries. , Put the OGRE directory in your default include path.
Building Boost for Ogre 64 bit

Building Boost for Ogre 64 bit


By : Emanuele Capolongo
Date : March 29 2020, 07:55 AM
it helps some times There are a couple of errors in the bjam command. You don't want a -- in front of toolset or address-model, and address-model has a hyphen, not an underscore.
So the command you probably were aiming for is:
code :
bjam --build-dir=vc10 toolset=msvc-10.0 address-model=64 --with-thread --with-date_time --build-type=complete stage
Ogre 3D load models created with Easy Ogre Exporter

Ogre 3D load models created with Easy Ogre Exporter


By : Nick
Date : March 29 2020, 07:55 AM
Hope that helps If Ogre encounters an issue with your materials / shaders / textures, it usually falls back to a material called "BaseWhite", which might be what you are experiencing.
First step: Check the Ogre.log file to see if the *.material file was loaded at all and if there were any error while parsing it. You should find an entry similar to this one:
Error testing OGRE's tutorial code. incomplete type 'Ogre::MeshManager'

Error testing OGRE's tutorial code. incomplete type 'Ogre::MeshManager'


By : 0rbytal
Date : March 29 2020, 07:55 AM
I wish this helpful for you If you add the following include into your code, it should work. The reason for your issue might be, that the respective tutorial has not been updated to match Ogre 1.9.
code :
#include <OgreMeshManager.h>
Cmake error while building OGRE

Cmake error while building OGRE


By : user2380285
Date : March 29 2020, 07:55 AM
wish help you to fix your issue It's missing the freetype library which is required for building OGRE. Make sure that the lib itself and the development package is installed on your system. This might help, the OGRE wiki page with installation instructions for the prerequisites for various linux distros Install OGRE Prerequisite
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