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Adding Time Buttons in JQuery Timer


Adding Time Buttons in JQuery Timer

By : user2955741
Date : November 22 2020, 10:48 AM
Hope this helps Answer & Demo
So it turns out there isn't a legit way of doing this, truth be told there isn't a lot of documentation about the subject and the plugin itself doesn't provide such functionability, or at least not in a user friendly way.
code :
<div id="countdown"></div>
<button id="start">Start</button>
<button id="set60">Set 60s</button>
<button id="set120">Set 120s</button>
<button id="reset">Reset</button>
start = document.querySelector("#start");
set60 = document.querySelector("#set60");
set120 = document.querySelector("#set120");
reset = document.querySelector("#reset");

div = $("#countdown");
pingSound = new Audio("http://www.sounddogs.com/previews/2220/mp3/402763_SOUNDDOGS__mu.mp3");
pingSound.preload = "auto"; //<- Optional but recommended

countdown = div.countdown360({
    radius: 50,
    seconds: 30,
    fontColor: '#FFFFFF',
    autostart: false,
    onComplete: function () {
        pingSound.play();
    }
});

countdown.start(); //This right here is for showing the clock on load.
countdown.stop();

start.onclick = function () {
    startCountdown(countdown);
}
set60.onclick = function () {
    setSeconds(countdown, 60);
}
set120.onclick = function () {
    setSeconds(countdown, 120);
}
reset.onclick = function () {
    setSeconds(countdown, 0);
}

function startCountdown(countdown) {
    countdown.start();
}

function setSeconds(countdown, seconds) {
    countdown.stop();
    countdown.settings.seconds = seconds;
    countdown.start();
}
div = $("#countdown");
div.css( "display" , "none" );

countdown = div.countdown360({..});
countdown = div.countdown360({..});

countdown.start();
countdown.stop();
pingSound = new Audio("http://www.sounddogs.com/previews/2220/mp3/402763_SOUNDDOGS__mu.mp3");
pingSound.preload = "auto";
countdown = div.countdown360({
    (..)
    onComplete:function(){
        pingSound.play();
    }
});


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Dynamically adding radio buttons using JQUERY and then hooking up the jquery change event to the generated radio buttons

Dynamically adding radio buttons using JQUERY and then hooking up the jquery change event to the generated radio buttons


By : user1840874
Date : March 29 2020, 07:55 AM
I wish this help you You can use the live event which will work automatically for any new created elements on the page.
http://api.jquery.com/live/
code :
$(".EntitiesRadio").live('change', function() {
    alert($(".EntitiesRadio :checked").val());
    $("#EntityID").val($(".EntitiesRadio :checked").val());
    alert($("#EntityID").val());
    $("#EntityName").val($("#lstEntityTypes  :selected").text());
});
Adding time to a timer/counter

Adding time to a timer/counter


By : user3821867
Date : March 29 2020, 07:55 AM
this will help This can be as simple as calling a method which updates your second property. Your methods would end up looking something like this.
code :
public function scoreTimer(evt:TimerEvent):void
{

    second += 1;
    updateDisplay();
}

public function addPenalty(penalty:Number):void
{

    second += penalty;
    updateDisplay();
}

private function updateDisplay()  : void
{

    scoreDisplay.text = String("Score: " +second);
}
Adding start, stop, and reset buttons for a timer

Adding start, stop, and reset buttons for a timer


By : MnMnM
Date : March 29 2020, 07:55 AM
Any of those help I'm making a timer and have it working already one load. I want to add a start, stop, and reset button to it. This is my code as is atm.
code :
(function() {
  "use strict";
  var secondsLabel = document.getElementById('seconds'), minutesLabel = document.getElementById('minutes'), hoursLabel = document
      .getElementById('hours'), totalSeconds = 0, startButton = document.getElementById('start'), stopButton = document.getElementById('stop'), resetButton = document
      .getElementById('reset'), timer = null;

  startButton.onclick = function() {
    if (!timer) {
      timer = setInterval(setTime, 1000);
    }
  };

  stopButton.onclick = function() {
    if (timer) {
      clearInterval(timer);
      timer = null;
    }
  };

  resetButton.onclick = function() {
    if (timer) {
      totalSeconds = 0;
      stop();
    }
  };

  function setTime() {
    totalSeconds++;
    secondsLabel.innerHTML = pad(totalSeconds % 60);
    minutesLabel.innerHTML = pad(parseInt(totalSeconds / 60));
    hoursLabel.innerHTML = pad(parseInt(totalSeconds / 3600))
  }

  function pad(val) {
    var valString = val + "";
    if (valString.length < 2) {
      return "0" + valString;
    } else {
      return valString;
    }
  }

})();
My UIAlertController keeps adding new buttons each time the alert is called, causing endless buttons

My UIAlertController keeps adding new buttons each time the alert is called, causing endless buttons


By : Antti
Date : March 29 2020, 07:55 AM
I hope this helps . You have a variable alert which you instantiate somewhere in your code. In your function showAlert() you add the actions (Overwrite, Nevermind) and you do this everytime you call that function.
Either move the instantiation of alert in showAlert or add the actions only once, where you instantiate alert.
code :
func showAlert() {
    let alert:UIAlertController = UIAlertController(title: "Are you sure?", message: "This will overwrite your information", preferredStyle: UIAlertControllerStyle.Alert)

    alert.addAction(UIAlertAction(title: "Overwrite", style: .Default, handler: { (action:UIAlertAction!) -> Void in

    }))

    alert.addAction(UIAlertAction(title: "Nevermind", style: .Default, handler: { (action: UIAlertAction!) -> Void in

    }))

    presentViewController(alert, animated: true, completion: nil)

}
php server side timer with several buttons to adjust the time

php server side timer with several buttons to adjust the time


By : Wojt
Date : November 07 2020, 01:33 PM
With these it helps Presently it is possible the "down by 2 seconds" and "down by 3 seconds" incident is just latency from clicking the buttons and the timer countdown elapsing.
Also, instead of pinging your server every second, why not have the timestamp on start sent to the server, then wait (and count) using JavaScript/jQuery. After the timer runs out, contact the server to make sure it is legitimate. This would dramatically help with fan-out issues/server load.
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