cgcontext serious error: draw bezierPath in initwithcoder?

cgcontext serious error: draw bezierPath in initwithcoder?

By : Paul Lyons
Date : November 21 2020, 07:31 AM
it helps some times I would like to load instances of a class that contains a uibezierPath, and redraw these previous paths at the launch of the app. The dictionary returns the correct instances, but I cannot draw the paths : the view is created in the storyboard, so I used initWithCoder, if I use viewDidLoad, this method is not called. And the error is : , The error message tells you the problem. You are saying:
code :
CGContextRef context = UIGraphicsGetCurrentContext();

Share : facebook icon twitter icon
How to draw this line with bezierpath

How to draw this line with bezierpath

By : nzzl
Date : March 29 2020, 07:55 AM
To fix the issue you can do You can try using the NSShadow class to setup a blur around your path. Use 0 as X and Y offsets, and set a large blur before drawing the path.
How to draw bezierPath inside NSCollectionView?

How to draw bezierPath inside NSCollectionView?

By : Lou W
Date : March 29 2020, 07:55 AM
I hope this helps you . I have sub-classed NSCollectionView to listen to mouse down and mouse event. I want to draw a line whenever mouse is clicked inside collection view. , Yep,
You cannot do as such.
Quartz 2D: draw from a CGContext to another CGContext

Quartz 2D: draw from a CGContext to another CGContext

By : magdum
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further The alternative seems to be to create a sub-image, which I can only imagine to be less optimal.
can't draw bezierPath

can't draw bezierPath

By : shin ys
Date : March 29 2020, 07:55 AM
will help you UIViewController doesn't implement drawRect:. You need to override that method in a UIView subclass. Additionally, you're probably gonna want to set a color for the bezier path.
How to draw attributedString in BezierPath to an image?

How to draw attributedString in BezierPath to an image?

By : benjamin
Date : March 29 2020, 07:55 AM
around this issue It looks like you are trying to implement an editor where users can enter text and then generate a final image. If that's the case, you can have the text view draw directly into your graphics context by finding the layer with text and having it draw onto your current context:
Related Posts Related Posts :
  • Unclear about releasing CFDictionaryRef
  • CordovaError: Promise rejected with non-error: Error code 65
  • How to append NSMutable strings into a UILabel
  • CustomCell label value does not change
  • Display ad in iAd Bannerview iAd Network
  • Warning: "Could not get traitsetID for iPhone11,6" (Assets.xcassets)
  • Changing root view controller after iOS app has loaded.
  • SocketRocket and iOS certificate pinning
  • Draggable UIButton Snap To a Circle Path
  • Running FireBase in the background
  • resizing UIPopoverController to fit UITableController
  • UICollectionView Exception Crash
  • targeting iOS5 - will it work on iOS6 also?
  • FBLoginView get email
  • Scale UIImages height to UIImageView height
  • Creating a custom progress indicator in ios
  • NSRunLoop API difference
  • Is it possible to inject custom settings into my iOS application "Notifications" settings dialog?
  • UIAlertview not accepting string as message
  • Axis change of stackView giving layout error
  • How to use AVAssetResourceLoader?
  • How to write block definition using properties?
  • iOS connect/reconnect to Bluetooth device when using external-accessory and MFi
  • Saving XMPP Multi User chat messages through XMPP MessageArchiving in iOS
  • Deciding iOS version: pros and cons
  • iOS: Resigned app cannot access keychain through security API
  • How can I set To and Subject fields in an E-Mail being sent by UIDocumentInteractionController?
  • Updating uilabel in view controller underneath another
  • Maximum time Intervel for NSTimer
  • Delete Core Data Entry from Table View Controller
  • How to unload UIViewcontroller from memory?
  • Compressing UIImage as Far as Possible?
  • Optimizing workflow to update internally owned cocoapods dependencies?
  • Formatting an NSDate with Abbreviated Month/Day Names
  • I'm creating a quiz game with 4 answers and I want to add score
  • Tap Gesture to Hide Navigation Bar, Tab Bar, and Status Bar
  • FBSessionStateClosedLoginFailed when I am logged in through Settings
  • CGRect positioning according to center point
  • iOS: Update table view datasource with animations without core data
  • iOS : Where to start for AliPay integration?
  • Routing App Coverage File missing but not needed?
  • Drawing on a zoomable view
  • Append NSStrings and NSNumber to NSMutableArrays and make NSMutable dictionary
  • Terminating app due to uncaught exception 'NSRangeException' when calling dequeueReusableCellWithReuseIdentifier:forInde
  • Collision without physics (Cocos2D + Box2D iOS)
  • Creating a percentage based iOS layout
  • Update tableView row from AppDelegate Swift 4
  • Assigning return value of a class method to a variable error
  • how to display circular progress in delphi ios apps?
  • I can't figure how to fix this Expected identifier or '('
  • How to Test APIs in Swift 4?
  • Link error /Build/Products/Debug-iphonesimulator file not found
  • working with a very large JSON object in iOS
  • Turn off part of the iPhone Screen
  • Phonegap 3.0 app with facebook login using xCode
  • How to add interstitial admob ads to my ios project
  • adding tapku calendar to ios app
  • Add an alertcontroller in a global swift file?
  • Take square image with Cordova (Phonegap) Camera API?
  • Amazon S3 policy allowing only upload not overwrite
  • shadow
    Privacy Policy - Terms - Contact Us © ourworld-yourmove.org