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Capture from camera on voice command


Capture from camera on voice command

By : ZenFeng
Date : November 21 2020, 07:31 AM
may help you . You need to properly react on keyword in onPartialResult, stop and restart the search:
code :
       if (text.equals(KEYPHRASE))
        {
            Log.d(TAG, "cheese");
            capturePicture();
            recognizer.cancel();
            recognizer.startListening(KWS_SEARCH);
        }


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What is adb command to open camera in Video capture using one particular app?

What is adb command to open camera in Video capture using one particular app?


By : Jackson Delametter
Date : March 29 2020, 07:55 AM
seems to work fine If you know the packagename and the activity name of what you want to open then you can use the below
code :
adb shell am start -a android.media.action.VIDEO_CAPTURE -n com.packagename/com.packagename.ActivityName
Capture picture on voice command android

Capture picture on voice command android


By : Robabeh Hosseini
Date : March 29 2020, 07:55 AM
hop of those help? You can try CMUSphinx, it can listen for speech command offline and perform arbitrary action when command occurs. It can take photo for example. Taking a photo is pretty easy, see documentation for details:
http://developer.android.com/training/camera/photobasics.html
voice command to capture photo

voice command to capture photo


By : Manikandan Ganapathy
Date : March 29 2020, 07:55 AM
I hope this helps . You can use the SpeechRecognizer class.
Here's a sample from MSDN:
code :
private async void StartRecognizing_Click(object sender, RoutedEventArgs e)
{
    // Create an instance of SpeechRecognizer.
    var speechRecognizer = new Windows.Media.SpeechRecognition.SpeechRecognizer();

    // Compile the dictation grammar by default.
    await speechRecognizer.CompileConstraintsAsync();

    // Start recognition.
    Windows.Media.SpeechRecognition.SpeechRecognitionResult speechRecognitionResult = await speechRecognizer.RecognizeWithUIAsync();

    // Do something with the recognition result.
    var messageDialog = new Windows.UI.Popups.MessageDialog(speechRecognitionResult.Text, "Text spoken");
    await messageDialog.ShowAsync();
}
Calling the "no space" voice command with Dragon NaturallySpeaking from another voice command

Calling the "no space" voice command with Dragon NaturallySpeaking from another voice command


By : Tauan Tathiell
Date : March 29 2020, 07:55 AM
wish help you to fix your issue When using HeardWord, you need to write the exact name of the command, and not some homonym. In this example, the exact name of the command is No-Space, and subsequently you should write:
code :
Sub Main
    SendKeys"number_of_"
    Wait(0.2)
    HeardWord "No-Space"
End Sub
Speech Recognition Program does not capture voice / command

Speech Recognition Program does not capture voice / command


By : Goran
Date : March 29 2020, 07:55 AM
hope this fix your issue Speech Recognition is event-driven.
You need to define the necessary event handlers.
code :
using System.Speech.Recognition;

  static void Main(string[] args)
  {
    using (SpeechRecognitionEngine recEngine = new SpeechRecognitionEngine())
    {
       recEngine.SpeechRecognized += 
             new EventHandler<SpeechRecognizedEventArgs>(recEngine_SpeechRecognized);
       recEngine.AudioStateChanged += 
             new EventHandler<AudioStateChangedEventArgs>(recEngine_AudioStateChange);

       Choices commands = new Choices();
       commands.Add(new string[] { "dollar", "euro" });
       GrammarBuilder gBuilder = new GrammarBuilder();
       gBuilder.Append(commands);
       Grammar grammar = new Grammar(gBuilder);

       recEngine.SetInputToDefaultAudioDevice();
       recEngine.LoadGrammarAsync(grammar);
       recEngine.RequestRecognizerUpdate();

       recEngine.RecognizeAsync(RecognizeMode.Multiple);

       Console.ReadKey();
       recEngine.SpeechRecognized -= recEngine_SpeechRecognized;
       recEngine.AudioStateChanged -= recEngine_AudioStateChange;
    }
  }

  internal static void recEngine_AudioStateChange(object sender, AudioStateChangedEventArgs e)
  {
     Console.WriteLine("Current AudioLevel: {0}", e.AudioState);
  }

  internal static void recEngine_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
  {
     switch (e.Result.Text)
     {
        case "dollar":
           Console.WriteLine("10kr");
           break;
        case "euro":
           Console.WriteLine("A lot more");
           break;
     }
  }
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