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Allocation in ARC


Allocation in ARC

By : user2951734
Date : November 18 2020, 03:49 PM
this one helps. As mentioned in the comments, the setup is not quite right for your context.
Your app slowed down because it was using so much memory due to the instantiation of 15000 UIButton objects.
code :


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Static allocation vs. Dynamic allocation vs. Automatic allocation

Static allocation vs. Dynamic allocation vs. Automatic allocation


By : user1494576
Date : March 29 2020, 07:55 AM
around this issue There will be language-specific details, but the general idea is:
Static: allocated at program startup, exists for entire life of program Automatic: allocated upon entry into a block, exists for duration of that block
design class aggregation - stack allocation vs dynamic memory allocation

design class aggregation - stack allocation vs dynamic memory allocation


By : Amol Chitte
Date : March 29 2020, 07:55 AM
around this issue It is rare that we get question design (I mean, interesting ones).
Let's forget for a moment the (obviously) contrived example and concentrate on the notion.
Unexpected ElasticSearch shard allocation for a single replica with allocation disabled

Unexpected ElasticSearch shard allocation for a single replica with allocation disabled


By : Vinícius Lisboa
Date : March 29 2020, 07:55 AM
I wish this helpful for you I think you need to shard allocation filtering to specify which nodes are allowed to host the shards of a particular index.
https://www.elastic.co/guide/en/elasticsearch/reference/current/shard-allocation-filtering.html
RenderScript - is it good practice to call Allocation.destroy() on every Allocation object created when you're done with

RenderScript - is it good practice to call Allocation.destroy() on every Allocation object created when you're done with


By : Haran Banjo
Date : March 29 2020, 07:55 AM
To fix this issue The finalizer of Allocation will reclaim the memories when GC happens.
However, yes, it is a good practice to destroy Allocations when you don't need them any more.
Stack allocation of character array causes Segmentation Fault while Heap allocation does not

Stack allocation of character array causes Segmentation Fault while Heap allocation does not


By : SirCAS
Date : March 29 2020, 07:55 AM
around this issue Are you running on a small platform where the available stack space is less than (2*999+1)*9999 = 19,988,001 bytes? Or maybe your compiler defaults to a stack smaller than that? For example, this thread says that Visual Studio's default stack size is only 1MB: C/C++ maximum stack size of program.
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