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Large Google Map Area to High Pixel Image


Large Google Map Area to High Pixel Image

By : user2951358
Date : November 18 2020, 01:01 AM
may help you . I would use webkit2png for this... upload your HTML above to a website you own, say http://www.freddyfrog.com/map.html then at the command line in Terminal, run
code :
webkit2png -F -H 5000 -W 8000 http://www.freddyfrog.com/map.html


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Pixel by pixel operation on image in Google App Engine using Python

Pixel by pixel operation on image in Google App Engine using Python


By : knighthacker
Date : March 29 2020, 07:55 AM
seems to work fine You could maybe use the image API to convert to PNG, then use the png module (which is pure python, so should hopefully run on app engine) to load the PNG and modify the pixels. Then convert back to PNG using the png module, and back to whatever format you need using the image API.
IE shows my image only 1 pixel high

IE shows my image only 1 pixel high


By : user2704043
Date : March 29 2020, 07:55 AM
This might help you Simply removing the entire height attribute on the image fixes it in IE, Firefox, Chrome.
Google map shows up quite blurry on high pixel density device like htc one x, is there any way to fix this?

Google map shows up quite blurry on high pixel density device like htc one x, is there any way to fix this?


By : Renan Rodrigues Ramo
Date : March 29 2020, 07:55 AM
hope this fix your issue It appears this to be resolved by itself. The issue seems to be the google API. It goes away as the code points to the latest Gmap API.
Responsive website showing large screen view on high pixel density mobile devices

Responsive website showing large screen view on high pixel density mobile devices


By : Valerii Kovalchuk
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further Using media query I created different views for different pixel count screens. But now on small screens with high pixel count (like iPhone5, S3, S4) desktop view is shown.
code :
<header>
 <meta name="viewport" content="width=device-width">
    <meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no">
</header>
/* Smartphones (portrait and landscape) ----------- */
@media only screen
and (min-width : 320px)
and (max-width : 480px) {
/* Styles */
}

/* Smartphones (landscape) ----------- */
@media only screen
and (min-width : 321px) {
/* Styles */
}

/* Smartphones (portrait) ----------- */
@media only screen
and (max-width : 320px) {
/* Styles */
}

/* iPads (portrait and landscape) ----------- */
@media only screen
and (min-width : 768px)
and (max-width : 1024px) {
/* Styles */
}

/* iPads (landscape) ----------- */
@media only screen
and (min-width : 768px)
and (max-width : 1024px)
and (orientation : landscape) {
/* Styles */
}

/* iPads (portrait) ----------- */
@media only screen
and (min-width : 768px)
and (max-width : 1024px)
and (orientation : portrait) {
/* Styles */
}

/* Desktops and laptops ----------- */
@media only screen
and (min-width : 1224px) {
/* Styles */
}

/* Large screens ----------- */
@media only screen
and (min-width : 1824px) {
/* Styles */
}

/* iPhone 4 ----------- */
@media
only screen and (-webkit-min-device-pixel-ratio : 1.5),
only screen and (min-device-pixel-ratio : 1.5) {
/* Styles */
}
Google Earth Engine: How can I perform image calculations with random values pixel by pixel?

Google Earth Engine: How can I perform image calculations with random values pixel by pixel?


By : Sugardependent
Date : March 29 2020, 07:55 AM
To fix this issue You can generate a random value per pixel using ee.Image.random().
That said, the rest of Earth Engine doesn't work the way you're attempting to use it. All image functions are "vectorized"; you don't ever get to work "pixel by pixel".
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