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Switch from Bootstrap to Foundation JS errors with Poltergeist


Switch from Bootstrap to Foundation JS errors with Poltergeist

By : Joseph
Date : November 17 2020, 11:58 AM
I wish this helpful for you Eventually I found that the path to one of my javascript files was incorrect. Thus, a parse error was determined.
To find this error, I used remote debugging with Poltergeist and was able to see this error more clearly.
code :
Capybara.register_driver :poltergeist_debug do |app|
  Capybara::Poltergeist::Driver.new(app, :inspector => true)
end

# Capybara.javascript_driver = :poltergeist
Capybara.javascript_driver = :poltergeist_debug


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jQuery errors during Ember Bootstrap-Switch checkedbox data binding

jQuery errors during Ember Bootstrap-Switch checkedbox data binding


By : pankaj
Date : March 29 2020, 07:55 AM
To fix the issue you can do So, I'm not a coffeeScript guy, but it seems as though your isCheckedChanged observer is setting isChecked to it's own value. so it would never change.
It would seem as though you need to set controller.isChecked from your hasChanged handler in the view.
code :
App.ToggleView = Ember.View.extend(
  classNames: ['switch']

  template: Ember.Handlebars.compile '{{input type="checkbox" checked=isChecked disabled=disabled}}'

  afterRenderEvent: ->
    self = this
    @$("[type='checkbox']").on "switchChange.bootstrapSwitch", @hasChanged
    @$("[type='checkbox']").bootstrapSwitch('animate', false)
    @$("[type='checkbox']").bootstrapSwitch('size', 'small')

  hasChanged: (e, data) ->
    controller@set "isChecked", data
    #console.log data
    return
)
Poltergeist throws JS errors when js_errors: false

Poltergeist throws JS errors when js_errors: false


By : Nathan Penny
Date : March 29 2020, 07:55 AM
To fix the issue you can do I am not sure why your code doesn't work. I just had a similar JS error and did the following (as mentioned on this page (search for js_errors)) -- and basically what Leonardo Galani suggested (I upvoted Leonardo's answer to take it from -1 to 0):
code :
require 'capybara/poltergeist'
Capybara.javascript_driver = :poltergeist

options = {js_errors: false}
Capybara.register_driver :poltergeist do |app|
  Capybara::Poltergeist::Driver.new(app, options)
end
Capybara.register_driver :poltergeist do |app|
  Capybara::Poltergeist::Driver.new(app, {js_errors: false})
end
Capybara::Poltergeist::JavascriptError: One or more errors were raised in the 
Javascript code on the page. If you don't care about these errors, you can ignore 
them by setting js_errors: false in your Poltergeist configuration (see 
documentation for details).

TypeError: Unable to delete property.
TypeError: Unable to delete property.
    at :84
    at http://maps.gstatic.com/cat_js/maps-api-v3/api/js/17/20/%7Bmain,geometry%7D.js:19 in Ke
    at http://maps.gstatic.com/cat_js/maps-api-v3/api/js/17/20/%7Bmain,geometry%7D.js:19 in Ke
    at http://maps.gstatic.com/cat_js/maps-api-v3/api/js/17/20/%7Bmain,geometry%7D.js:18
How can I log javascript errors with Poltergeist/Capybara/Rspec?

How can I log javascript errors with Poltergeist/Capybara/Rspec?


By : JeanLeFlambeur
Date : March 29 2020, 07:55 AM
wish of those help You can't. The PhantomJS client catches javascript error messages and adds them to an array. Then when a command completes, if js_errors == true, that array is checked and if not empty the javascript errors are returned and trigger an error in the test. There is no other API in poltergeist for accessing those errors. It sounds like you need to have a discussion with your manager about the wisdom of just ignoring JS errors if they apparently don't impair usage - it's a potentially dangerous development practice
Poltergeist JS/Headless Chrome - Switch to offline mode

Poltergeist JS/Headless Chrome - Switch to offline mode


By : NoddyD
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further When using Selenium with Chrome as the driver you can use network_conditions=
code :
page.driver.browser.network_conditions = { offline: true }
How do I check for Javascript errors using capybara and poltergeist?

How do I check for Javascript errors using capybara and poltergeist?


By : Jonathan Ch
Date : March 29 2020, 07:55 AM
around this issue I ran into your posting after I googled a similar question. In my case I had started with webkit as driver in capybara. I had read a blog post that suggested the following code , which used "have_errors" matcher to capture any js error.
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