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which is the best practice to write keys in any language?


which is the best practice to write keys in any language?

By : Waheeb Al-Rafati
Date : November 17 2020, 01:00 AM
hope this fix your issue Your answer will depend on the type of the language you are using, and the type of the program you are writing. Some will be better than others in some situations and others will worse that others in other situations. The best way really, is to use them in different programs and/or languages and learn for yourself which is the best for you. Everyone's answer have their up's and down's, but it is up to you to decide. I hope this helps you!
code :


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How can I write code for different mobile keys such as numeric and arrow keys using netbeans J2ME?

How can I write code for different mobile keys such as numeric and arrow keys using netbeans J2ME?


By : dreamerfromgezi
Date : March 29 2020, 07:55 AM
should help you out hi i want to know which key user pressed in mobile's keypad..... , here's example code:
code :
package hello;

public class KeyDemoCanvas extends Canvas {
    String eventType = "- Press any!";
    int keyCode;

    public void keyPressed(int keyCode) {
        eventType = "pressed";
        this.keyCode = keyCode;
        repaint();
    }

    public void keyReleased(int keyCode) {
        eventType = "released";
        this.keyCode = keyCode;
        repaint();
    }

    public void keyRepeated(int keyCode) {
        eventType = "repeated";
        this.keyCode = keyCode;
        repaint();
    }

    protected void paint(Graphics g) {
        g.setGrayScale(255);
        g.fillRect(0, 0, getWidth(), getHeight());

        g.setGrayScale(0);

        int y = 0;
        // y = write (g, y, "Key "+ eventType);
        if (keyCode == 0) {
            return;
        }

        y = write(g, y, "Char/Code: " + ((keyCode < 0) ? "N/A" : ""
                + (char) keyCode) + "/" + keyCode);
        y = write(g, y, "Name: " + getKeyName(keyCode));
        String gameAction;
        switch (getGameAction(keyCode)) {
            case LEFT:
                gameAction = "LEFT";
                break;
            case RIGHT:
                gameAction = "RIGHT";
                break;
            case UP:
                gameAction = "UP";
                break;
            case DOWN:
                gameAction = "DOWN";
                break;
            case FIRE:
                gameAction = "FIRE";
                break;
            case GAME_A:
                gameAction = "GAME_A";
                break;
            case GAME_B:
                gameAction = "GAME_B";
                break;
            case GAME_C:
                gameAction = "GAME_C";
                break;
            case GAME_D:
                gameAction = "GAME_D";
                break;
            default:
                gameAction = "N/A";
        }
        write(g, y, "Action: " + gameAction);
    }

    public int write(Graphics g, int y, String s) {
        g.drawString(s, 0, y, Graphics.LEFT | Graphics.TOP);
        return y + g.getFont().getHeight();
    }
}
Best practice: foreign keys as primary keys or unique constraint

Best practice: foreign keys as primary keys or unique constraint


By : manikanth vedma
Date : March 29 2020, 07:55 AM
help you fix your problem The first you listed because it is simpler. Both absolve the same task so why complicate your life? Read this: KISS
Is it possible to write an automatic garbage collector for one language in another language?

Is it possible to write an automatic garbage collector for one language in another language?


By : Evgeny Emelyanov
Date : March 29 2020, 07:55 AM
wish of those help C and Python are two very different languages. C is a compiled language, while Python is interpreted.
In compiled languages (like C and C++) source code gets translated directly into machine code by a compiler, which then gets directly executed by your computer at runtime - in other words, your computer does exactly what the source code says. If you write the bad C program:
code :
int main(){
    char *ptr = malloc(sizeof(char));
    ptr = NULL;
    return 0;
}
How to write markdown language in HTML language?

How to write markdown language in HTML language?


By : Vincenzo Santangelo
Date : March 29 2020, 07:55 AM
This might help you You can use marked package for that. Example:
code :
$(document).ready(function(){
  var content = $('.my-md').html();
  $('.my-md').html(marked(content));
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/marked/0.3.6/marked.min.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>

<div class="container">
 <div class="my-md">
# Hello world
This is ** a simple test ** .
  </div>
</div>
 
Best practice usage of i18n language code to identify language and region?

Best practice usage of i18n language code to identify language and region?


By : user1565734
Date : March 29 2020, 07:55 AM
hope this fix your issue The following is about specifying the language in the actual HTML document. There might be different best practices for server-side coding that may depend on the actual programming technique used.
According to the way of how to declare a language in (X)HTML documents by the W3C [1] one should chose the language code based on the Best Current Practice 47 "Tags for Identifying Languages" (RFC5646)[2].
code :
langtag   = language
           ["-" script]
           ["-" region]
           *("-" variant)
           *("-" extension)
           ["-" privateuse]
language      = 2*3ALPHA            ; shortest ISO 639 code
region        = 2ALPHA              ; ISO 3166-1 code
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