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Is smooth slow motion physics possible with SpriteKit?


Is smooth slow motion physics possible with SpriteKit?

By : user2948527
Date : November 14 2020, 04:51 PM
this will help The simple solution (provided that this behavior is normal and not caused by, for instance, updating the ball's position manually or via a move action) would be to design the game/physics so speed 1.0 represents the slowest game speed, while at "normal" speed the speed property might be, say, 4.0.
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Slow motion tween text isn't smooth

Slow motion tween text isn't smooth


By : yukonhenry
Date : March 29 2020, 07:55 AM
I hope this helps . I found the answer my self working on another project.
Solution -> ong each TEXT you have in the flash file click d EMBED FONT button and import UpperCase Lowercase Numbers and COmmonSymbols.
Display fractions of pixels in UIKit for smooth slow motion

Display fractions of pixels in UIKit for smooth slow motion


By : user3557636
Date : March 29 2020, 07:55 AM
wish help you to fix your issue In general, since there is no such thing as illuminating a partial pixel, the simple answer is "if you don't like the way it looks, don't do that".
However, you might be able to get some mileage out of the allowsEdgeAntialiasing property of CALayer; I've no idea, because I've never tried it (it involves throwing a switch in your Info.plist as well, I believe, and it may introduce some drawing inefficiencies, so be careful).
Slow motion with SpriteKit

Slow motion with SpriteKit


By : homel15
Date : March 29 2020, 07:55 AM
it fixes the issue Basically there is 2 options I found.
1) As recommended by Confused I can multiply the impulses by a factor proportionate to the slowMo value.
Can I slow down or stop physics in SpriteKit?

Can I slow down or stop physics in SpriteKit?


By : Mateusz Leszek Solec
Date : March 29 2020, 07:55 AM
fixed the issue. Will look into that further It has "that method". If you look in the SKPhysicsWorld reference you'll find the speed property. Speed = 0 means paused.
How to get smooth slow motion in Unity3D

How to get smooth slow motion in Unity3D


By : Moh
Date : March 29 2020, 07:55 AM
it should still fix some issue Im trying to get a slow motion on the game im making but it looks realy laggy. Im using the FPS controller from the standard assets given by unity.I attached this script to it : , You should change Time.fixedDeltaTime as well:
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