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How to increase quantity of file descriptors on MacOS Mojave?


How to increase quantity of file descriptors on MacOS Mojave?

By : Acsvf
Date : November 27 2020, 01:01 AM
it should still fix some issue Programmatically, you can use getrlimit() and setrlimit() to adjust the number of file descriptors the process can open. The relevant resource identifier is RLIMIT_NOFILE.
As noted in the man page, RLIMIT_NOFILE works somewhat differently than other resources. getrlimit() might indicate that the hard limit is RLIM_INFINITY (unlimited), but the kernel actually imposes a limit of OPEN_MAX (currently 10240). So, treat that as the maximum that you can set using setrlimit().
code :


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gdb 8.2 can't recognized executable file on macOS Mojave 10.14

gdb 8.2 can't recognized executable file on macOS Mojave 10.14


By : Sasi
Date : March 29 2020, 07:55 AM
I think the issue was by ths following , The problem is that clang-1000.11.45.2 distributed with Apple LLVM version 10.0.0 add a new load command to o-mach executables named LC_BUILD_VERSION.
code :
$ otool -l test.o
...
Load command 1
       cmd LC_BUILD_VERSION
   cmdsize 24
  platform macos
       sdk n/a
     minos 10.14
    ntools 0
...
/*
 * The build_version_command contains the min OS version on which this
 * binary was built to run for its platform.  The list of known platforms and
 * tool values following it.
 */
case BFD_MACH_O_LC_BUILD_VERSION:
break;
  BFD_MACH_O_LC_BUILD_VERSION = 0x32
run the ``configure'' script here, e.g.:

    ./configure 
    make

To install them (by default in /usr/local/bin, /usr/local/lib, etc),
then do:
    make install
macOS Mojave: invalid active developer path after updating to Mojave from High Sierra

macOS Mojave: invalid active developer path after updating to Mojave from High Sierra


By : user1916186
Date : March 29 2020, 07:55 AM
This might help you After upgrading to macOS Mojave, I tried to run GIT from Terminal but it kept giving me the following error: , Open Terminal, and run the following:
code :
xcode-select --install
xcode-select --switch /Applications/Xcode.app

xcode-select --switch /Library/Developer/CommandLineTools
nasm - Can't link object file with ld on macOS Mojave

nasm - Can't link object file with ld on macOS Mojave


By : 1337c0d3r
Date : March 29 2020, 07:55 AM
Installing xdebug on MacOs Mojave - 'php.h' file not found

Installing xdebug on MacOs Mojave - 'php.h' file not found


By : Sandy
Date : March 29 2020, 07:55 AM
I wish did fix the issue. I ran into this trying to compile xdebug on my system, I had to do the following to get it to work
1) (Re)install the command line tools (I had installed them at one point, but the files under /Library/Developer/CommandLineTools/ were missing so I must have deleted it...)
code :
xcode-select --install
sudo installer -pkg /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg -target /
macOS Mojave 'ruby/config.h' file not found

macOS Mojave 'ruby/config.h' file not found


By : Daniel Griffin
Date : December 05 2020, 12:24 PM
To fix the issue you can do macOS Catalina
Issue reappeared in Catalina and I wasn't able to spot this package in the Developer SDK. Until better solution found, I was able to workaround this with rubyenv: https://github.com/orta/cocoapods-keys/issues/198#issuecomment-510909030
code :
brew install rbenv ruby-build
echo 'if which rbenv > /dev/null; then eval "$(rbenv init -)"; fi' >> ~/.bash_profile 
rbenv install 2.6.3
rbenv global 2.6.3
xcode-select --install
open /Library/Developer/CommandLineTools/Packages/macOS_SDK_headers_for_macOS_10.14.pkg
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