Waiting on multiple events C++
By : PMG
Date : March 29 2020, 07:55 AM
wish helps you You can listen on multiple file descriptors without using multiple threads using the select(2) system call. You can use pthread_cond_timedwait to wait on a condition variable with a timeout, such that you don't wait more than a particular amount of time. I think it's highly unusual to want to simultaneously wait on either a condition variable or a file descriptor of some sort -- if you're absolutely sure that that's what you want to do, you'll have to use multiple threads, with one thread calling either pthread_cond_wait/pthread_cond_timedwait, and the other thread calling select or some other I/O function.
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Waiting for multiple Events
By : PDiddy
Date : March 29 2020, 07:55 AM
I think the issue was by ths following , I'm currently developing an app mainly for self-education purposes and since I'm still not completely used to js I could use some help for my problem: , Try this, code :
document.addEventListener("DOMContentLoaded",execute_this,false);
function execute_this(){
document.addEventListener("deviceready", execure_sth, false);
}
function execute_sth(){
//your code here
}
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jQuery Waiting for Multiple Events to fire
By : Quốc Toàn Nguyễn
Date : March 29 2020, 07:55 AM
it helps some times Is it possible to "wait" for multiple events before executing a function? I know its possible with jQuery deferred obejcts to use $.when to wait for two promises to resolve but I wondered if its possible with just plain old events? , You could use deferred, you just have to create them yourself. code :
var clickDfd = $.Deferred();
var eventDfd = $.Deferred();
$("div").on("click", function(e) {
clickDfd.resolve();
});
$("div").on("some-event", function(e) {
eventDfd.resolve();
});
$.when(clickDfd, eventDfd).done(function(){
alert("yay");
});
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Waiting on multiple different pulses events
By : Ahmed Fathy
Date : March 29 2020, 07:55 AM
wish helps you If you are willing to do a little refactoring I would recommend switching from Monitor to one of the EventWaitHandle derived classes. Depending on the behavior you want you may want AutoResetEvent, that will more closely act like a Monitor.Entier(obj)/Monitor.Exit(obj) code :
private readonly object _lockobj = new Object();
public void LockResource()
{
Monitor.Enter(_lockobj);
}
public void FreeResource()
{
Monitor.Exit(_lockobj);
}
//Which is the same as
private readonly AutoResetEvent _lockobj = new AutoResetEvent(true);
public void LockResource()
{
_lockobj.WaitOne();
}
public void FreeResource()
{
_lockobj.Set();
}
private readonly object _lockobj = new Object();
public void LockResource()
{
Monitor.Enter(_lockobj);
}
public bool WaitForResource()
{
//requires to be inside of a lock.
//returns true if it is the lock holder.
return Monitor.Wait(_lockobj);
}
public void SignalAll()
{
Monitor.PulseAll(_lockobj);
}
// Is very close to
private readonly ManualResetEvent _lockobj = new ManualResetEvent(true);
public bool LockResource()
{
//Returns true if it was able to perform the lock.
return _lockobj.Reset();
}
public void WaitForResource()
{
//Does not require to be in a lock.
//if the _lockobj is in the signaled state this call does not block.
_lockobj.WaitOne();
}
public void SignalAll()
{
_lockobj.Set();
}
ManualResetEvent resetEvent0 = ...
ManualResetEvent resetEvent1 = ...
public int WaitForEvent()
{
int i = WaitHandle.WaitAny(new WaitHandle[] {resetEvent0, resetEvent1});
return i;
}
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Best practice for waiting for events on multiple threads in Linux (like WaitForMultipleObjects)
By : user3055638
Date : December 21 2020, 05:24 PM
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